Mustang/Pinto 8•9•10 Local Rules

February 2017

All play is to be governed by the official PONY BASEBALL RULE BOOK,
with the exception of the following rules:

TEAM RESPONSIBILITES for GAMES

  • GOOD SPORTSMANSHIP is a must: Players & Coaches are to shake hands after each game (penalty of forfeit).
  • FIELD DUTIES (pre-game and post-game) in coach’s handbook are required.
  • MINIMUM INNINGS AND PITCH COUNT FORMS: manager MUST submit these immediately after the game to the designated lock box in the snack shack (penalty of forfeit).

PRE-GAME SCHEDULE/CAGE USE

  • Due to time and fairness restrictions, Teams are NOT to use the batting cage in pre-game (pre-game batting can be done with whiffle balls in outfield)

HOME TEAM RESPONSIBILITIES

  • Pre Game Field Prep: drag and water infield dirt, chalk lines and batter’s boxes, uncover mounds, clean base anchors and place bases
  • Official Scorekeeper
  • Snack Shack duty

AWAY TEAM RESPONSIBILITIES

  • During game: manage scoreboard
  • Post Game field work: drag and water infield dirt, water and cover mound, rake and repair batters boxes and sliding areas, put away bases and all tools, lock equipment room and sheds.
  • Snack Shack duty

OFFICIAL GAME DEFINITIONS 

PLAYERS

  • Each team must have a minimum of 7 players at game time, less than 7 players is a forfeit.

INNINGS and TIME

  • The umpire shall keep the time.
  • No NEW inning shall start after 1:45 (1 hour, 45 minutes) playing time.
  • The maximum number of innings is 6; there is no minimum.
  • TIES:  If the game ends with the score tied after any number of completed innings, the game is a tie.
  • INCOMPLETE INNINGS:  If the game is called for any reason in an incomplete inning, the score will revert to the previous completed inning, unless the game is called at any point after the end of the top half of the inning with either (a) the home team leading, in which case the home team wins, or (b) the game tied after the visitors led at the end of the last complete inning, in which case the game is a tie.
  • GAMES CALLED PREMATURELY:  If the umpire calls the game for any reason (e.g. weather, emergency, injury) prematurely (ie before an hour), the division commissioner will determine whether to continue the game at a later date and, if not, the impact of the game on the standings.

PLAYING TIME REQUIREMENTS

BATTING

  • ORDER: all players will be included in the batting order. No Substitutions are to be made to the original batting order.
  • Each team must have at least 7 spots in their batting order.
  • Players arriving late are to be placed at the bottom of the batting order.
  • If a player departure during the game does not reduce the number of  players in the batting order to under 7 or if the player is injured or ill, then the spot will be skipped and there will be no out in that spot.
  • Any player who misses an at bat for departure, injury or illness after batting may not re-enter the batting order; that spot will be skipped for the rest of the game (exception is batting out of order accidently), AND THE NEXT PLAYER IN THE BATTING ORDER WILL BAT.
  • Any player unable to complete an at bat (for injury, illness or departure etc), will have his at bat completed by the player NEXT in the batting order.  The “count” will carry over to the next player and the next player will then NOT bat again on his/her official spot that time through the order.

DEFENSE

  • No player shall sit a second inning until every player has sat 1 inning; no player shall sit a third inning until every player has sat 2 innings.
  • All players must play one inning in the infield by the end of the 5th inning.
  • Coaches can change players’ positions on the field at any time and make defensive substitutions (as long as the substitution does not violate the rules above).
  • A pitcher cannot re-enter as a pitcher once they are removed from pitching.

GAME RULES

GAME PLAY

  • There are NO INTENTIONAL WALKS.  If in the umpire’s judgment the pitcher is not making a good faith attempt to get the batter out after four balls, the umpire will call time, warn the coach, award the batter second base (a two base walk) and advance any base runners (to third base or home). If there is a second incidence of a pitcher not attempting to get the batter out, the above penalty will be imposed and the coach will be ejected from the game.
  • PROTESTS are per MLB rules – Coach must call timeout and inform the Umpire and Scorekeeper that the game is going to be played under protest, PRIOR to the next pitch for the protest to be heard and decided on by the Commissioners.
  • BATTING OUT OF ORDER results in an out for the batter.  Base runners must return to their spots prior to the at bat.
  • EJECTION of any player will result in an automatic out for that batting order spot when it comes up for the rest of the game.
  • DROPPED 3rd STRIKE – the ball is live, out must be recorded
  • MAXIMUM RUNS PER INNING is 5.
  • MERCY RULE: The game shall end if a team is ahead by 10 runs at the end of the 5th inning.
  • INJURY – if a player is injured and on base, the player can be pinch run for.  The pinch runner will be the player who made the last out.  The player may remain in the game if he/she recovers (and at the discretion of the umpire) and bat in their next turn.  If a player misses an at bat due to injury, illness or departure, then they MAY NOT return to the game.
  • PINCH/DESIGNATED RUNNERS – none are allowed (with the exception of injury – see prior rule). Players who bat are required to run for themselves.
  • BALL OUT OF PLAY RULE: Due to the unique nature of our fields as well as field conditions the Umpire will designate at the beginning of the game where the out of play areas are. Coaches need to ensure no equipment or spectators are in the designated field of play. MLB Rules are applied to an out of play ball.

BATTING

  • BAT RESTRICTIONS:
    • Maximum allowed bat diameter is 2 and 5/8 inches.
    • Maximum bat weight differential is 12 ounces (“-12”): bat may not be more than 12 ounces lighter than its length in inches.
    • Maximum bat length is 32 inches.
    • No softball bats are allowed.
  • Helmets with face shields are required to be worn in all games (batting or base running).
  • Bunting is allowed, however Slashing is NOT allowed – if a player shows bunt and pulls back, then they may not take a full swing (they must either bunt or take).
  • The INFIELD FLY RULE will be enforced (Fall only).

BASERUNNING

  • NO metal cleats or spikes are allowed (in games AND/OR practices).
  • SLIDE RULE: Base runners must slide for safety on any close plays (other than 1st) or can be called out. (This call is at the Umpires Discretion)
  • COLLISION RULE: Intentionally and aggressively contacting a defensive player can result in ejection from the game and is an automatic out and the play is over. (umpires discretion)
  • PINCH/DESIGNATED RUNNERS – none are allowed (with the exception of injury – see prior rule). Players, who bat, are required to run for themselves.
  • STEALING – full MLB stealing rules apply.

PITCHING

  • A pitcher MAY NOT return to pitching once removed from pitching in a game.
  • NO breaking pitches (curve balls, sliders, screw balls, etc.) allowed.  Pitchers may throw Fast Balls, Straight Change-Ups or Knuckle Balls only.
  • * Any pitch in question is subject to the umpire’s discretion.  Any pitch deemed illegal by the umpire, the umpire is to call the pitch a ball and issue a warning to the pitcher and coach.  2nd infraction results in mandatory removal of pitcher from the game.
  • The league recommends that no player play pitcher and catcher for a combined total of more than 5 innings in a game for injury prevention.
  • BALKS – During pre-season games, umpire will give unlimited warnings on balks. During regular season games umpire will give one balk warning per pitcher, per inning.

PITCHING RESTRICTIONS/LIMITS – FALL

  • One pitcher on each team may pitch for a maximum of 6 outs per game.
  • All other pitchers may pitch:
    • a maximum of 3 outs per game during a single inning, or
    • a maximum of 4 outs per game, providing their first out is the last out of the inning in which they started pitching.  (This allows a “single-inning” pitcher to come in at the end of the previous inning to relieve a struggling pitcher.)

PITCHING RESTRICTIONS/LIMITS – SPRING

  • Pitchers may throw IN a Maximum of 3 innings in one game. 
  • Pitchers may throw IN a Maximum of 6 innings in one week.  A week is defined as Monday through Sunday (the week starts over at 12:01am Monday).
  •  ONE PITCH in an inning counts as a full inning towards these limits!
  • The maximum number of pitches allowed per day for a 7 or 8 year old is 50, and for a 9 or 10 year old is 75.
  • Once a pitcher hits their maximum pitch limit, he/she may finish that batter, but may NOT start pitching to a new batter.
  • PITCHING REST REQUIREMENTS. Any pitcher reaching his/her maximum pitch count is required to rest the following calendar days before pitching again.  For example, if a pitcher throws 45 pitches on a Monday, then they cannot pitch again until Thursday.
    Rest:        0 days     1 day     2 days     3 days    4 days
    Ages 7-8     1-20       21-35     36-50      n/a       n/a
    Ages 9-10    1-20       21-35     36-50      51-65     66+

PITCH SMART Guidelines:

pitchsmart-guidelines

OTHER RULES

SAFETY REMINDERS

  • No metal cleats or spikes allowed
  • Helmets must have face shields
  • Slide at all bases (except 1st) on any close plays
  • Throwing of a bat will result in an out

MISCELLANEOUS ITEMS

  • HOME TEAM occupies 3rd base dugout for all games.
  • Absolutely NO hitting soft toss into fences.
  • All coaches in the dugout or base coaching must wear a team hat and jersey.
  • Any coach ejected from a game must leave the field & park immediately and will serve a minimum of one game suspension for the next game.  Additional discipline may be levied at the discretion of the Board of Directors.