Bronco Local Rules

February 2017

All play is to be governed by the official PONY BASEBALL RULE BOOK,
with the exception of the following rules:

TEAM RESPONSIBILITES for GAMES

  • GOOD SPORTSMANSHIP is a must: Players & Coaches are to shake hands after each game (penalty of forfeit).
  • FIELD DUTIES (pre-game and post-game) in coach’s handbook are required.
  • MINIMUM INNINGS AND PITCH COUNT FORMS: manager MUST submit these immediately after the game to the designated lock box in the snack shack (penalty of forfeit).

PRE-GAME SCHEDULE/CAGE USE

  • Due to time and fairness restrictions, Teams are NOT to use the batting cage in pre-game (pre-game batting can be done with whiffle balls in outfield)

HOME TEAM RESPONSIBILITIES

  • Pre Game Field Prep: drag and water infield dirt, chalk lines and batter’s boxes, uncover mounds, clean base anchors and place bases
  • Official Scorekeeper
  • Snack Shack duty

AWAY TEAM RESPONSIBILITIES

  • During game: manage scoreboard
  • Post Game field work: drag and water infield dirt, water and cover mound, rake and repair batters boxes and sliding areas, put away bases and all tools, lock equipment room and sheds.
  • Snack Shack duty

OFFICIAL GAME DEFINITIONS 

PLAYERS

  • Each team must have a minimum of 7 players at game time, less than 7 players is a forfeit.
  • Teams having 7 or 8 players at game time will be able to play under the following conditions:
  • The team lacking players will select one or two defensive positions of their choice (except pitcher or catcher) to be filled by the last one or two batters in the offensive team’s batting order for that inning. As those batters approach “in the hole” position to bat for their own team, the next offensive batters in the bottom of the batting order will refill those defensive positions. No players, other than those on the opposing team, may fill open positions.
  • Offensively, there will be no penalty for missing batters.
  • If, due to any circumstance during the game a team falls below 7 players, the game will officially end and will be recorded as a forfeit.

INNINGS and TIME

  • The umpire shall keep the time.
  • No NEW inning shall start after 1:50 (1 hour, 50 minutes) playing time.
  • The maximum number of innings is 7; there is no minimum.
  • TIES:  If the game ends with the score tied after any number of completed innings, the game is a tie.
  • INCOMPLETE INNINGS:  If the game is called for any reason in an incomplete inning, the score will revert to the previous completed inning, unless the game is called at any point after the end of the top half of the inning with either (a) the home team leading, in which case the home team wins, or (b) the game tied after the visitors led at the end of the last complete inning, in which case the game is a tie.
  • GAMES CALLED PREMATURELY:  If the umpire calls the game for any reason (e.g. weather, emergency, injury) prematurely (ie before an hour), the division commissioner will determine whether to continue the game at a later date and, if not, the impact of the game on the standings.

PLAYING TIME REQUIREMENTS

BATTING

  • ORDER: all players will be included in the batting order. No Substitutions are to be made to the original batting order.
  • Each team must have at least 7 spots in their batting order.
  • Players arriving late are to be placed at the bottom of the batting order.
  • If a player departure during the game does not reduce the number of  players in the batting order to under 7 or if the player is injured or ill, then the spot will be skipped and there will be no out in that spot.
  • Any player who misses an at bat for departure, injury or illness after batting may not re-enter the batting order; that spot will be skipped for the rest of the game (exception is batting out of order accidently), AND THE NEXT PLAYER IN THE BATTING ORDER WILL BAT.
  • Any player unable to complete an at bat (for injury, illness or departure etc), will have his at bat completed by the player NEXT in the batting order.  The “count” will carry over to the next player and the next player will then NOT bat again on his/her official spot that time through the order.

DEFENSE

  • No player shall sit a second inning until every player has sat 1 inning; no player shall sit a third inning until every player has sat 2 innings.
  • All players must play one inning in the infield by the end of the 5th inning.
  • Coaches can change players’ positions on the field at any time and make defensive substitutions (as long as the substitution does not violate the rules above).
  • A pitcher cannot re-enter as a pitcher once they are removed from pitching.

GAME RULES

GAME PLAY

  • PROTESTS are per MLB rules – Coach must call timeout and inform the Umpire and Scorekeeper that the game is going to be played under protest, PRIOR to the next pitch for the protest to be heard and decided on by the Commissioners.
  • BATTING OUT OF ORDER results in an out for the batter.  Base runners must return to their spots prior to the at bat.
  • EJECTION of any player will result in an automatic out for that batting order spot when it comes up for the rest of the game.
  • DROPPED 3rd STRIKE – the ball is live, out must be recorded
  • The 10 run MERCY RULE is in effect after the 5th inning.
  • INJURY – if a player is injured and on base, the player can be pinch run for.  The pinch runner will be the player who made the last out.  The player may remain in the game if he/she recovers (and at the discretion of the umpire) and bat in their next turn.  If a player misses an at bat due to injury, illness or departure, then they MAY NOT return to the game.
  • PINCH/DESIGNATED RUNNERS – none are allowed (with the exception of injury – see prior rule). Players who bat are required to run for themselves.

BATTING

  • BAT RESTRICTIONS:
    • Maximum allowed bat diameter is 2 and 5/8 inches.
    • Maximum bat weight differential is 12 ounces (“-12”): bat may not be more than 12 ounces lighter than its length in inches.
    • Maximum bat length is 36 inches.
    • No softball bats are allowed.
  • Players may wear helmets:
    • Provided by the league with face shields.
    • Provided by player without a face shield (players may not wear other players helmets).
  • Bunting is allowed, however Slashing is NOT allowed – if a player shows bunt and pulls back, then they may not take a full swing (they must either bunt or take).

BASERUNNING

  • NO metal cleats or spikes are allowed (in games AND/OR practices).
  • SLIDE RULE: Base runners must slide for safety on any close plays (other than 1st) or can be called out.
  • COLLISION RULE: Intentionally and aggressively contacting a defensive player can result in ejection from the game and is an automatic out and the play is over. (umpires discretion)
  • PINCH/DESIGNATED RUNNERS – none are allowed (with the exception of injury – see prior rule). Players who bat are required to run for themselves.

PITCHING

  • A pitcher MAY NOT return to pitching once removed from pitching in a game.
  • Once a pitcher THROWS ONE PITCH (WARM-UP INCLUDED), that counts as ONE INNING PITCHED towards their maximum innings per game and week!
  • Managers are to track their own pitchers innings and pitch counts and turn in their sheets after each game.
  • NO breaking pitches (curve balls, sliders, screw balls, etc.) allowed.  Pitchers may throw Fast Balls, Straight Change-Ups or Knuckle Balls only.
  • * Any pitch in question is subject to the umpire’s discretion.  Any pitch deemed illegal by the umpire, the umpire is to call the pitch a ball and issue a warning to the pitcher and coach.  2nd infraction results in mandatory removal of pitcher from the game.
  • The league recommends that no player play pitcher and catcher for a combined total of more than 5 innings in a game for injury prevention.

PITCHING RESTRICTIONS/LIMITS – FALL

  • One pitcher on each team may pitch for a maximum of 6 outs per game.
  • All other pitchers may pitch:
    • a maximum of 3 outs per game during a single inning, or
    • a maximum of 4 outs per game, providing their first out is the last out of the inning in which they started pitching.  (This allows a “single-inning” pitcher to come in at the end of the previous inning to relieve a struggling pitcher.)

PITCHING RESTRICTIONS/LIMITS – SPRING

  • Pitchers may throw IN a Maximum of 3 innings in one game. 
  • Pitchers may throw IN a Maximum of 7 innings in one week.  A week is defined as Monday through Sunday (the week starts over at 12:01am Monday).
  • ONE PITCH in an inning counts as a full inning towards these limits!
  • The maximum number of pitches allowed per day for a 9 or 10 year old is 75, and for an 11 or 12 year old is 85.
  • Once a pitcher hits their maximum pitch limit in a game, he/she can finish that batter, but NOT start pitching to a new batter.
  • PITCHING REST REQUIREMENTS. Any pitcher reaching his/her maximum pitch count is required to rest the following calendar days before pitching again.  For example, if a pitcher throws 45 pitches on a Monday, then they cannot pitch again until Thursday.
     Rest:    0 days    1 day    2 days    3 days    4 days
              1-20      21-35    36-50     51-65     66+

PITCH SMART Guidelines:

pitchsmart-guidelines

OTHER RULES

SAFETY REMINDERS

  • No metal cleats or spikes allowed
  • Helmets must have face shields
  • Slide at all bases (except 1st) on any close plays
  • Throwing of a bat will result in an out

MISCELLANEOUS ITEMS

  • HOME TEAM occupies 3rd base dugout for all games.
  • Absolutely NO hitting soft toss into fences.
  • All coaches in the dugout or base coaching must wear a team hat and jersey.
  • Any coach ejected from a game must leave the field & park immediately and will serve a minimum of one game suspension for the next game.  Additional discipline may be levied at the discretion of the Board of Directors.